Date: 14-09-2021
Low polygon 3D art occurs in real-time applications like digital games that have historically been constrained by the technologies used. However, this approach to 3D modelling has become a contemporary art form evidenced across a wide range of contexts from art galleries to game consoles. This studio course surveys a broad range of approaches to building low poly game art exploring 3D production processes and contexts of delivery. Students will produce low poly playable experiences ready for exhibition.